Audio-visual sound work using glass, generative coding, datasets and algorithmic composition.
Griet is interested in the sensory internal experience of the spaces we inhabit. Her practice encompasses the use of multiple technologies such as audio-visual techniques, glass making and coding. While she uses a variety of pieces of software, she often works in Troikatronix: Isadora routed to Ableton Live.
Currently, she’s developing a method of algorithmic composition using coordinates/datasets created through writing and running custom-made generative programs. These coordinates which have a relation established through the program are then used to create musical figures. They are then further processed into sound pieces, with or without video content.
The initial trigger for the development of a sound piece ranges from tree imagery, parts of conversations that triggered an interest, their own experiences, and mathematical equations which she found interesting. Her interest here lies in the combination of the mathematical logic and the poetry of relevant equations, f.e. The Equation of Time.
Collaborating in different and unusual ways has defined a large part of her work ethic, some of the collaborations she’s been involved with are with: artist Paul Miller creating immersive installations using a fusion of glass sculpture, sound and visuals (2016-2018 + 2023, UK); a remote sound and visual collaboration with producer/composer Suguru Minamide (2022, Japan); an ongoing sound collaboration with sound artist Simon Bradley under the name ESS<=>GEE, with whom she’s been developing a distinct sound through experimental improvisation methods and intense listening – they are currently finishing our debut album (2021 onwards, UK); Silvia Liebig with whom she’s developed sound work for her visuals, as well as a collaborative walk-in Art Lab (2022 – 2023, UK & Germany). For her, collaborating is a very effective method for growth. Especially within sound, the juxtaposition created by placing one’s work in a completely unfamiliar place is rewarding as well as challenging. So the creation of arbitrary datasets when working alone is a way to create a similar process within individual work. Her sound work is often developed in conjunction with visuals, as the coding behind it controls both. Her work takes the shape of live performances, collaborative installations/workshops and soundscapes.